Rulik RU

Games

Games without gamepad support

Even if a game only understands keyboard and mouse, Rulik still works.

How it works

Strategy games, older games and many indies don't see gamepads at all. For those you need a layout where phone buttons press keyboard keys and move the mouse. The game thinks you're on a keyboard, and there's no need to pick a gamepad in its settings.

A regular gamepad can't do this on its own: it needs separate tools like reWASD or JoyToKey.

Making a layout

  1. Check the game's settings to see which keys do what.
  2. In the app, open Layouts and create a new one, or start from "Shooter: WASD + mouse".
  3. Add a stick and set it to "WASD" or "Arrows" in its properties: that's movement.
  4. Add a touchpad in "Mouse" mode: that's the camera or the cursor.
  5. Add buttons and give each one a game key on the Keyboard or Mouse tab: space, Shift, E, numbers, clicks. You can also set a combo of up to 4 keys.
  6. Save, press ▶ and launch the game.
The "Shooter: WASD + mouse" layout
The "Shooter: WASD + mouse" layout
  1. 1Stick in WASD mode: walking
  2. 2Touchpad in mouse mode: camera
  3. 3A button with a left click: shooting
A stick on keys
A stick on keys
  1. 1Pick WASD or Arrows
Keys for a button
Keys for a button
  1. 1The Keyboard or Mouse tab
  2. 2Up to 4 keys in one combo

Ready-made layouts for specific games are on the Layouts page, Minecraft for example.

Mixing is fine

One layout can have both gamepad buttons and keys. For example, in a game with gamepad support you can put F5 for quicksave or Esc on a separate button.

With a regular gamepad

If you have a real gamepad and the game doesn't support it, you can map its buttons to keys:

  • Steam Input: in the game's controller settings, bind keys and the mouse to buttons and sticks.
  • Outside Steam: AntiMicroX (free and open source), JoyToKey or reWASD (paid).

More about real gamepads in How gamepads work.

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